You are likely to have a multitude of questions going into Divekick. Can a fighting game with two buttons be fun and competitive? Does simplicity of control remove elements of strategy? Do ...
The countdown to Evo continues, as Shacknews re-visits the folks at Iron Galaxy to discuss Divekick: Addition Edition, Johnny Gat, and where the game is going next. The countdown to this year's ...
Fighting games continue to be popular, with titles in the "Mortal Kombat" and "Street Fighter" franchise earning top billing, and the DC Comics-inspired "Injustice: Gods Among Us" coming next month.
Those looking to get their fill of both diving and kicking on their next-gen consoles are now free to do so. Iron Galaxy released the Xbox One and PlayStation 4 versions of Divekick: Addition Edition+ ...
Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. Divekick’s appeal is that players only use two ...
Ah, the early 1990s, when fighting games used simple button combinations like B-F-LK. Get in your time machine as Divekick brings you back even further, where even simple combinations like Johnny Cage ...
Ryan is the Editor-in-Chief at DualShockers and has been a lover of games as long as he can remember. He holds a BA in English and Cinema and lives in New York City. Developer Iron Galaxy has revealed ...
Minimalist fighting game Divekick is coming to PS3, Vita and PC this spring, developer Iron Galaxy Studios has announced. Originally conceived by Shoryuken editor-in-chief Adam "Keits" Heart at his ...
The fighting game community’s arcade stick pioneer is featured in DiveKick. On today’s Divekick livestream, Iron Galaxy revealed their newest fighter: MarkMan. MarkMan is based on Mark “MarkMan” Julio ...
When it comes to designing games, a single good idea goes a long way. Just look at PopCap Games' Peggle. It has only a single button and is effectively just pachinko with a cartoon aesthetic and ...
Even though the box was designed just for PAX, Lang said they might consider creating a mass-produced version because of its popularity. It's a tricky situation, however, because selling a physical ...
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