XDA Developers on MSN
Most gamers aren't actually using DLSS 4.5's new transformer model — here's why and how to fix it
I wouldn't go with Nvidia's recommended defaults.
6don MSN
Helldivers 2 players say new patch made the game look worse with "awful" DLSS implementation
It seems the patch has had the opposite effect that it should have for many ...
TL;DR: NVIDIA's DLSS 4 Super Resolution, now officially released, uses an advanced Transformer model for superior AI upscaling with sharper image quality across RTX 20, 30, 40, and 50 Series GPUs.
I understand why people are angry about this, given the serious problems with such technology, but the demo video is still very impressive. The level of shading and texture details is markedly more ...
NVIDIA unveiled DLSS 5 at its GTC conference this week, billing it as the biggest leap in computer graphics since real-time ray tracing arrived in 2018. Safe to say, it did not go down as well as it ...
A few weeks ago we did a horrible thing. A horrible, biased, and frankly unforgivable thing. At least that's what Steve was told by well-informed folks over on Reddit... we benchmarked the RTX 4070 Ti ...
In this post, we will show you how to enable DLSS 4.5 on supported GPUs. NVIDIA has recently released the DLSS 4.5 update to its AI-based rendering technology. Unlike earlier versions that focused ...
Today we are testing DLSS 4.5 against DLSS 4 to explore improvements to image quality across a wide variety of games and scenarios. DLSS 4.5 is an impressive step forward for Nvidia's upscaling ...
“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang said, ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
It’s taken a while to get here, but AMD’s long-awaited FSR 3 technology will finally make its debut in September, aiming to drastically improve performance in games that support it. AMD first teased ...
So is the ultimate goal for Video games devs to just describe a scene and then it gets rendered on a $50,000 Nvidia card hosted in some far away datacenter? So you don't have to, or rather they don't ...
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