Blender tutorial on shaping the leather of the chesterfield and creating leather material Timestamp 00:00​ Introduction 00:11 ...
SpaghetMeNot releases normalMagic 1.0 for Blender, a toolkit of 16 modifiers that give artists complete control over mesh normals. With features like Surface Insert, Boolean Pro, Smooth Normals, and ...
Each chapter with major demonstration code has a corresponding demo here. There is also an example of code for Hello Triangle for OpenGL 2.1 for reference. Each demo ...