Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
Microsoft unveiled significant advancements in DirectX Raytracing (DXR) 1.2 at GDC 2025, addressing core performance bottlenecks that have traditionally hindered ray tracing adoption. Moreover, it ...
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
A new update for the PC port of Konami's P.T. adds support for DX12, Path Tracing, Ray Reconstruction, Frame Generation, and ...
Why it matters: ReShade remains a popular choice among modders for enhancing visuals in various PC games through post-processing and other visual enhancements. Recently, the tool has also incorporated ...
On 12th February, Epic Games released a preview build of Unreal Engine 4.22, and a major upgrade among numerous other features and fixes is the support for real-time ray tracing and path tracing. The ...