Last time, we knocked over dominoes and made a ball bounce using Rigidbody 2D. This time, we will finally move a character ...
Налаштовано проєкт Unity 2D та імпортовано арт-асети. Створено префаб персонажа PlayerCharacter із компонентами Sprite Renderer, Rigidbody 2D та Box Collider 2D. Створено та ...
在2D游戏开发中,Tilemap是构建地图场景的核心组件,而瓦片缩放、坐标转换与碰撞检测的协同工作往往成为技术难点。当视觉表现与逻辑网格尺寸需要解耦时,开发者常面临WorldToCell坐标换算失真、碰撞体异常等连锁问题。本文从Unity Tilemap的底层原理切入,解析Grid与Transform缩放对逻辑坐标的影响 ...
游戏开发中,RPG品类因涉及地图、对话、战斗、背包等众多系统,常需要开发者逐一集成。RPG MAKER UNITE作为运行于Unity编辑器内的专用开发框架,将经典RPG Maker的地图绘制、事件指令、回合制战斗与数据库配置整体融入Tilemap与ScriptableObject体系,让开发者以可视化方式搭建游戏逻辑,同时保留C#脚本 ...
Context. The brief was an HD-2D engine "like Octopath Traveler II" built with three.js, with a demo scene, and no art pipeline or asset budget. ARCHITECTURE.md opens with the rule: everything ...
This game development feature explores how Unity’s Tile Palette and Grid tools can be used to create organized 2D game environments. It highlights tile-based level design, efficient workflow, and ...
Liam Gaughan is a film and TV writer at Collider. He has been writing film reviews and news coverage for ten years. Between relentlessly adding new titles to his watchlist and attending as many ...
CERN has started replacing some of the Large Hadron Collider’s most important magnets as part of its High-Luminosity upgrade. The new superconducting magnets will produce fields about 40% stronger, ...
Diego Pineda has been a devout storyteller his whole life. He has self-published a fantasy novel and a book of short stories, and is actively working on publishing his second novel. A lifelong fan of ...